my attempt to re-create OTA Urban stuff..
my attempt to re-create OTA Urban stuff..
At the moment i got one nearly done .. more Screenshots and Models will come soon..
http://img5.imagebanana.com/view/eztm9k ... gedons.JPG Some Tower.
Do you want more? here you get more,
http://img5.imagebanana.com/view/36azyvg5/urban.JPG some Building (Penthouse?) and some other Tower.. (future Acid Rain protection?).
The Tower is Work In progress so it doesn't really looks that great because it is difficulty to recreate it..
http://img5.imagebanana.com/view/eztm9k ... gedons.JPG Some Tower.
Do you want more? here you get more,
http://img5.imagebanana.com/view/36azyvg5/urban.JPG some Building (Penthouse?) and some other Tower.. (future Acid Rain protection?).
The Tower is Work In progress so it doesn't really looks that great because it is difficulty to recreate it..
Last edited by DOT on Wed Sep 23, 2009 10:54 am, edited 2 times in total.
- Balthazar
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Re: my attempt to re-create OTA Urban stuff..
Yeah, cool! 

Re: my attempt to re-create OTA Urban stuff..
I am glad that you Guys like it,
the progress at recreating those Urban stuff is slow at the moment ,
because i am busy with other Projects.
the progress at recreating those Urban stuff is slow at the moment ,
because i am busy with other Projects.
Re: my attempt to re-create OTA Urban stuff..
/:^}
Will you upload new stuff as soon as it created?
and, yay!
Will you upload new stuff as soon as it created?
and, yay!
- zuzuf
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Re: my attempt to re-create OTA Urban stuff..
I've been looking at those renders again and I think 3DMEditor 2 ambient occlusion calculator could give great results on such models 

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Re: my attempt to re-create OTA Urban stuff..
i have a bad news i cannot work on that OTA urban stuff anymore because my time is very limited i can only be once at a month at my home which i am on Friday to Saturday there
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Re: my attempt to re-create OTA Urban stuff..
Sounds familiar, unfortunately time is always limited.
Maybe you can continue later or you can send me what you have done so I can put it on the website/SVN and maybe someone will be willing to continue.
Maybe you can continue later or you can send me what you have done so I can put it on the website/SVN and maybe someone will be willing to continue.
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Re: my attempt to re-create OTA Urban stuff..
Yes
http://www.mediafire.com/?xgv1yjttmnd
here are the models they are Public Domain and are not UVMapped
i
http://www.mediafire.com/?xgv1yjttmnd
here are the models they are Public Domain and are not UVMapped
i
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Re: my attempt to re-create OTA Urban stuff..
Thanks, I have uploaded them to
ftp://downloads.ta3d.org/misc/objects3d/
ftp://downloads.ta3d.org/misc/objects3d/
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Re: my attempt to re-create OTA Urban stuff..
Some example shot? /:^]
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Re: my attempt to re-create OTA Urban stuff..
It`s not done yetxpoy wrote:Some example shot? /:^]

mah fabric
Say "Cheese"
http://www.mediafire.com/?coahtwzz0n1
warmurl: http://download312.mediafire.com/9wtmdj ... brik.wings
Picture and it happen: http://img5.imagebanana.com/view/nuvcg02x/kes.JPG
http://www.mediafire.com/?coahtwzz0n1
warmurl: http://download312.mediafire.com/9wtmdj ... brik.wings
Picture and it happen: http://img5.imagebanana.com/view/nuvcg02x/kes.JPG
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Re: my attempt to re-create OTA Urban stuff..
Yay! Nice
A little more details on the left side of the plant whould be nice, but anyway it`s good 


Re: my attempt to re-create OTA Urban stuff..
Your wish is my Command..
download url: http://www.mediafire.com/?mjdynd2ztjj
cooked url: http://download811.mediafire.com/x4sdy2 ... rik2.wings
Picture: http://img5.imagebanana.com/view/1ob81vr/kes.JPG
download url: http://www.mediafire.com/?mjdynd2ztjj
cooked url: http://download811.mediafire.com/x4sdy2 ... rik2.wings
Picture: http://img5.imagebanana.com/view/1ob81vr/kes.JPG
Re: my attempt to re-create OTA Urban stuff..
/:^]
Welcome! OTA urban stuff
Welcome! OTA urban stuff
- Balthazar
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Re: my attempt to re-create OTA Urban stuff..
Yeah, much better now! Texture it and try in TA3D 

Re: my attempt to re-create OTA Urban stuff..
i suck at making Textures :S
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Re: my attempt to re-create OTA Urban stuff..
Just use OTA ones 

Re: my attempt to re-create OTA Urban stuff..
but that would be then against the TA3D Freedom Approach :P
- zuzuf
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Re: my attempt to re-create OTA Urban stuff..
Indeed, we can't rely on OTA IP that's the reason why we're making this free set of resources
.

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Re: my attempt to re-create OTA Urban stuff..

What we get? I mean what we can good at, present. Like Dot good at model, zuzuf good at code, and anyone good at texture?
- zuzuf
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Re: my attempt to re-create OTA Urban stuff..
And soon we'll have an even better ambient occlusion map algorithm
as I am rewriting it to use the power of the GPU instead of doing raytracing on the CPU. Performance boost is HUGE.

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Re: my attempt to re-create OTA Urban stuff..
Spam fest?zuzuf wrote:as I am rewriting it to use the power of the GPU instead of doing raytracing on the CPU. Performance boost is HUGE.

by the way i am juist goot at modelling stuff because Wings 3D isnt that hard too learn like Blender
of course Blender is at some point better
but in my option Wings 3D is enough to make models for TA3D and so on..
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Re: my attempt to re-create OTA Urban stuff..
New algorythm is already implemented in 3DMeditor. Also someone has made a Gasbag model
Yay!

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Re: my attempt to re-create OTA Urban stuff..
I made a few gasbag models yesterday with wings3d. I like its UV mapping tools, it's easy to avoid too much distortion.
Blender is a more complete tool but TA3D requires simple models (you don't imagine having billion triangles in a model) to run at descent frame rates so I don't think Blender is a better choice than Wings3D for our 3D models needs (but it can be used to produce nice images like the ones used by the modern theme).
PS: I made a few screen shots of those gasbags
: http://www.ta3d.org/show-en.php?i=113
Blender is a more complete tool but TA3D requires simple models (you don't imagine having billion triangles in a model) to run at descent frame rates so I don't think Blender is a better choice than Wings3D for our 3D models needs (but it can be used to produce nice images like the ones used by the modern theme).
PS: I made a few screen shots of those gasbags

Last edited by zuzuf on Fri Jan 22, 2010 5:07 pm, edited 1 time in total.
Reason: added a link to gasbag screen shots
Reason: added a link to gasbag screen shots
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Re: my attempt to re-create OTA Urban stuff..
They are quite good 

Re: my attempt to re-create OTA Urban stuff..
Yes they are good
Re: my attempt to re-create OTA Urban stuff..
If you head over to this site you can find all the textures you need for models like this.
http://www.filterforge.com/filters/ if you click by category it makes things easier, and there's thousands of good stuff there. All tile able.
http://www.filterforge.com/filters/ if you click by category it makes things easier, and there's thousands of good stuff there. All tile able.
Re: my attempt to re-create OTA Urban stuff..
Are you sure they are PD or any other GNU license friendly?
the Program is not Free so i doubt that those Textures are GNU etc friendly or whatever TA3D got for an license
and i need the Program to get the textures.. no?
the Program is not Free so i doubt that those Textures are GNU etc friendly or whatever TA3D got for an license
and i need the Program to get the textures.. no?
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Re: my attempt to re-create OTA Urban stuff..
Yes, it`s copyrighted
But it looks hella cool http://www.filterforge.com/filters/4761-seamless.html

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Re: my attempt to re-create OTA Urban stuff..
It already looks great even though it's not finished 

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Re: my attempt to re-create OTA Urban stuff..
The model is finished
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Re: my attempt to re-create OTA Urban stuff..
Sorry I thought some parts of the texture were still blank because of the colors.
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Re: my attempt to re-create OTA Urban stuff..
It's just the Lazy adjustment of the UV-Coords and the Lights effect of course :D
Re: my attempt to re-create OTA Urban stuff..
Well, did i mentioned that i am back on work on summer holiday? No? Well then so do i now then, yes i know its a pain to wait that long but i dont got other choices :(
and finally i learned to do some cheap textures on it... with uv-mapping! (auto for the win)
and finally i learned to do some cheap textures on it... with uv-mapping! (auto for the win)
Re: my attempt to re-create OTA Urban stuff..
Until there is a new map format to play with, Urban is a lost cause on perspective mode in TA3D
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Re: my attempt to re-create OTA Urban stuff..
Sadly, but it does seem so...
Re: my attempt to re-create OTA Urban stuff..
Uh ? Why that ?
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Re: my attempt to re-create OTA Urban stuff..
Maybe because of huge amount of sprite objects on it? 

Re: my attempt to re-create OTA Urban stuff..
Because they cheated in making OTA urban tiles, bridges look so retarded, all coastlines do. xD
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