Ta Textures?
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Ta Textures?
I can create some if you want.
I have gafbuilder pro and gimp!
Are you guys looking for a ta texture maker?
I have gafbuilder pro and gimp!
Are you guys looking for a ta texture maker?
When you cannot trust your government to lead the nation to better times is when you know the ship is sinking
Re: Ta Textures?
I think what they need the most is bug testers more than anything.
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Re: Ta Textures?
I think i can do that.
I know how to make textures though so the offer still stands.....i might make some anyways because sometimes i get bored.....
Im thinking of creating a different variety of energy storage textures, and maybe even metal storages.
Matman, do you know what makes an invisibility texture an invisibility texture?
It would be cool to make a texture saying "Fb232 was here", flashing on an off (enough to make a person have a siezure), and have it unseen in-game. ehehehehe
taking a page from pcs_ellocos book.
yeah, that works.
on an off-topic note-
in one of boblebubs Ta2 threads, i lol'd at your posts replying when he said that he was better at coding than you. (if he was he should make a mod. Even I have made a mod 'albeit a crappy mod' )
I know how to make textures though so the offer still stands.....i might make some anyways because sometimes i get bored.....
Im thinking of creating a different variety of energy storage textures, and maybe even metal storages.
Matman, do you know what makes an invisibility texture an invisibility texture?
It would be cool to make a texture saying "Fb232 was here", flashing on an off (enough to make a person have a siezure), and have it unseen in-game. ehehehehe
taking a page from pcs_ellocos book.
-ellocohehehehehe
yeah, that works.
on an off-topic note-
in one of boblebubs Ta2 threads, i lol'd at your posts replying when he said that he was better at coding than you. (if he was he should make a mod. Even I have made a mod 'albeit a crappy mod' )
When you cannot trust your government to lead the nation to better times is when you know the ship is sinking
- Balthazar
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Re: Ta Textures?
Yes, we do started the work to re-do textures in hi-res. Here`s the thread viewtopic.php?f=7&t=857
Feel free to help with it (scale 2x). All the info is in the link.
Feel free to help with it (scale 2x). All the info is in the link.
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- zuzuf
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Re: Ta Textures?
Making a free data set for TA3D is one of the objectives of the project (and it's far from being done). You may want to have a look at http://trac.ta3d.org/browser/trunk/src/ta3d/mods/ta3d, the TODO file should give you an idea of the task (even though it might not be totally up to date).
Regarding textures, TA3D supports OTA GAFs as well as a TA3D specific extension to OTA GAFs to support 32bits textures and folders with a GAF-like tree structure (so you can easily edit your sprites and use the file format that best suits your needs as long as it's supported by TA3D).
Regarding textures, TA3D supports OTA GAFs as well as a TA3D specific extension to OTA GAFs to support 32bits textures and folders with a GAF-like tree structure (so you can easily edit your sprites and use the file format that best suits your needs as long as it's supported by TA3D).
=>;-D Penguin Powered
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Re: Ta Textures?
Thats awesome zuzuf!
i might not use the Gaf Format, as 256-color bitmaps tend to corrupt a lot of colors. (Explosions and certain brights, yellows, oranges, etc..)
But if push comes to shove i got gafbuilderpro.....
I want to fix that damned coastline first though.......
i might not use the Gaf Format, as 256-color bitmaps tend to corrupt a lot of colors. (Explosions and certain brights, yellows, oranges, etc..)
But if push comes to shove i got gafbuilderpro.....
I want to fix that damned coastline first though.......
When you cannot trust your government to lead the nation to better times is when you know the ship is sinking
- zuzuf
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Re: Ta Textures?
TA3D supports a home-made extension to OTA's GAF format which extends it to 32bits colors. You can also use a directory like a GAF file (and use the image formats you want, you can even mix them), cf http://trac.ta3d.org/browser/trunk/src/ ... order=name
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Re: Ta Textures?
Ta3d is pretty cool, considering it can read OTA stuff and file format, as well as implementing its own style of stuff
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