Well, since almost all posted bugs seems to be nearly fixed, here`s some new ones.
TA:CC set of resources.
Bugs.
- ARM Construction seaplane flying with only one wing
- ARM Missile Frigate shoots longrange missiles without opening the missile silo
- Same missile silo bug seems to take place with ARM Hover Missile launcher
- pressing F12 key make DOUBLE screeenshots instead of one
- using "spawn" command to give AI Metal Makers and Moho metal makers doesn`t brings them on-line. AI just can`t turn them on (I know, AI now is not the main priority, just to note about that).
- Campaigns doesn`t seems to work as they should (sometimes just a black map), but it is too early to talk about campaigns yet
Suggestions:
- invisibility value increase to 60-70% instead of current 50?
- do not make nanolathe particles the more invisible the closer they are to their destination. I suggest just to remove them once they are taking place instantly, without slow dissapearing. (Also suggest to make color of nanolathe similar to player color).
More will be later
Bugs on 0.6.0. alpha 6
- zuzuf
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Re: Bugs on 0.6.0. alpha 6
campaigns should work now, I wanted to test the new VFS modules so I ran a mission, it crashed but not because of VFS , it was a bug in the Lua script loader (so campaign missions were not loading properly because of script errors).
=>;-D Penguin Powered
- Balthazar
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Re: Bugs on 0.6.0. alpha 6
A few more bugs.
Sky texture is always THE SAME! for any type of map.
With ortographic projection camera mode.
- Zooming doesn`t work properly. On small maps zooming doesn`t work at all. On larger maps zooming does work, but if map is not very large zooming out doesn`t brings a strategic view.
To think about this, this bug is maybe connected to camera height (field of view) in ortographic projection. There should be a value (maybe same camera height) that allows the same field of view for all resolutions in ortographic projection mode.
Sky texture is always THE SAME! for any type of map.
With ortographic projection camera mode.
- Zooming doesn`t work properly. On small maps zooming doesn`t work at all. On larger maps zooming does work, but if map is not very large zooming out doesn`t brings a strategic view.
To think about this, this bug is maybe connected to camera height (field of view) in ortographic projection. There should be a value (maybe same camera height) that allows the same field of view for all resolutions in ortographic projection mode.
Re: Bugs on 0.6.0. alpha 6
The freecom was diffrent in TA camera from ortographic
This is addtion to Balthazar's disscuz, I think it just work as normal freecom be ok.
This is addtion to Balthazar's disscuz, I think it just work as normal freecom be ok.
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