Critters
- Balthazar
- Moderator
- Posts: 2055
- Joined: Wed Nov 01, 2006 4:31 pm
- Location: Russian Federation
- Contact:
Critters
What do you guy think about adding critters in TA3D? I think Cavedog wanted to add some, but didn`t make it in time... There are only critter in TA is Sea Serpent, but there could be more, something like sharks or birds or bears. There shouldn`t be many of them, just several to make maps more alive.
What do you think?
What do you think?
- zuzuf
- Administrateur - Site Admin
- Posts: 3281
- Joined: Mon Oct 30, 2006 8:49 pm
- Location: Toulouse, France
- Contact:
Re: Critters
just add a player with a special AI (or no AI at all, it's not important), a few special units for critters, then spawn them in the mission script .
I'll add some extra functions to unit Lua API in order to have the possibility to give orders from unit scripts (so that a unit can move and act by itself).
I'll add some extra functions to unit Lua API in order to have the possibility to give orders from unit scripts (so that a unit can move and act by itself).
=>;-D Penguin Powered
Re: Critters
so that a unit can move and act by itself. LOL
Cool part.
That critters should be really big, comm was 30 meter, thus dinosaur......
Cool part.
That critters should be really big, comm was 30 meter, thus dinosaur......
Re: Critters
Well.
I think there are some random aliens... Some Big aliens robots, hehe
I think there are some random aliens... Some Big aliens robots, hehe
- Balthazar
- Moderator
- Posts: 2055
- Joined: Wed Nov 01, 2006 4:31 pm
- Location: Russian Federation
- Contact:
Re: Critters
STRANGE alien robots in that case.... With shields and ability to ressurect wreaks Army of Critters hehe... Damn my fantasy is running out of control
Re: Critters
Talk in this, remeber me the WC3 map editor.
We need a map editor good at scripter, or said good at multi-players campaigns...
Then players num will be very awesome
We need a map editor good at scripter, or said good at multi-players campaigns...
Then players num will be very awesome
- zuzuf
- Administrateur - Site Admin
- Posts: 3281
- Joined: Mon Oct 30, 2006 8:49 pm
- Location: Toulouse, France
- Contact:
Re: Critters
maybe someone else could do it (http://tauniverse.com/forum/showthread. ... post640507 ?), we're already lacking manpower here
=>;-D Penguin Powered
Re: Critters
some coder forums may help in this.
Don't make deceive language play, but there are lots of devlopers could help TA3D in actually, just didn't know TA3D. /:^[
Don't make deceive language play, but there are lots of devlopers could help TA3D in actually, just didn't know TA3D. /:^[
Who is online
Users browsing this forum: No registered users and 3 guests