3DMEditor2 doesn't start on windows since Lua integration

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zuzuf
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3DMEditor2 doesn't start on windows since Lua integration

Post by zuzuf » Sun Aug 09, 2009 10:01 pm

it builds, you can run the program (it loads all required dlls), but it remains stuck using 99% of CPU resources and no GUI appears :/. Using gdb from qt-creator, it seems it's locked inside a system call :(

I have no idea why this doesn't work since usually when you manage to build and link a program it should at list run the code you wrote even if it's buggy it should crash or do strange things but not stay frozen like this :(
=>;-D Penguin Powered

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