Search found 4 matches

by skintkingle
Sun Jan 06, 2008 12:14 am
Forum: Tests
Topic: 0.4.2 (skintkingle test) ha
Replies: 5
Views: 11283

Continued:

Invisible commander.. Screenshot away.. you can see hes selected.. no commanders rendered. this happened when Reclaiming trees.... http://i66.photobucket.com/albums/h262/skintkingle/invisimander.jpg I hope i brought this light to you... if you already knew about it.. ive just made it clear its obvio...
by skintkingle
Tue Dec 11, 2007 7:27 pm
Forum: Tests
Topic: 0.4.2 (skintkingle test) ha
Replies: 5
Views: 11283

0.4.2 (skintkingle test) ha

One minor bug... well not really a bug... in the options.. when you go to change the FPS. the drop down menu goes off the side of the screen. also set a screen resolution too big and have it in windowed mode... and you officially cant do anything.. all the options are off the window made... i had to...
by skintkingle
Fri Nov 30, 2007 10:50 am
Forum: Tests
Topic: test on 0.4.1
Replies: 2
Views: 7441

test on 0.4.1

first thing id like to say is. YOU FINALLY ADDED SHIFT + PLACE queuing.. :D YAY! that was like major for me. :D ive been following your work for a few months now. its been a couple of months since i stumbled upon this site. id like to say your doing an amazing job. i love it, and well done! I havn't...
by skintkingle
Sun Oct 07, 2007 5:06 pm
Forum: Help / Aide
Topic: No AI
Replies: 1
Views: 6467

No AI

The AI dosent work. in default the commander just sits there and in defensive it spams peewees any help on what to do? i have Totala1.hpi and totala2.hpi and the CXX files in TA3D folder. nothing else added apart from those files i put an AI file into the scripts page.. called "Default" Edit: Added ...